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	<title>Prodical's Blog &#187; 3D</title>
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	<link>http://blog.lewissykes.info</link>
	<description>Musings on music, sound, art and technology</description>
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		<title>Processing &#8211; HUD and tweens with ijeomamotionlib</title>
		<link>http://blog.lewissykes.info/processing-hud-and-tweens-with-ijeomamotionlib/</link>
		<comments>http://blog.lewissykes.info/processing-hud-and-tweens-with-ijeomamotionlib/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 11:53:17 +0000</pubDate>
		<dc:creator>lewis</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[software]]></category>

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		<description><![CDATA[
In recent posts I flagged up some possible next stage developments for my Light Wave Virtual sketch with OCD and ControlP5&#8230;

“&#8230;control over the Perspective Changes &#38; Linear Movements&#8230; could be useful to set up some oscillators to do this job&#8230;“
”&#8230;[develop a] persistent HUD display showing a Monomatic ‘Live’ console with all the real-time input from [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Processing &#8211; More PeasyCam, OCD &amp; ControlP5</title>
		<link>http://blog.lewissykes.info/processing-more-peasycam-ocd-controlp5/</link>
		<comments>http://blog.lewissykes.info/processing-more-peasycam-ocd-controlp5/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 11:38:04 +0000</pubDate>
		<dc:creator>lewis</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://blog.lewissykes.info/processing-more-peasycam-ocd-controlp5/</guid>
		<description><![CDATA[I’ve now managed to copy camera and centre of interest (c.o.i.) positional values from PeasyCam into OCD (bar a slight perspective shift I’m not quite able to resolve yet)&#8230; and I’ve also managed to update the slider positions for each of the controlP5 controllers (the controlP5 secondary window has to be in focus to see [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Processing &#8211; Viewport Cameras &#8211; PeasyCam &amp; OCD conflicts?</title>
		<link>http://blog.lewissykes.info/processing-viewport-cameras-peasycam-ocd-conflicts/</link>
		<comments>http://blog.lewissykes.info/processing-viewport-cameras-peasycam-ocd-conflicts/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 09:38:07 +0000</pubDate>
		<dc:creator>lewis</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://blog.lewissykes.info/?p=284</guid>
		<description><![CDATA[I’d been having some issues mixing the PeasyCam and Obsessive Camera Display (OCD) libraries in the same Processing sketch &#8211; which I’ve now sort of resolved and learned a thing or two in the process&#8230;
 
 
I found that switching between a PeasyCam and non-configured OCD viewport camera feed made PeasyCam behave idiosyncratically &#8211; loss [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>3D Scanning</title>
		<link>http://blog.lewissykes.info/3d-scanning/</link>
		<comments>http://blog.lewissykes.info/3d-scanning/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 23:25:26 +0000</pubDate>
		<dc:creator>lewis</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[digital art]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://blog.lewissykes.info/?p=272</guid>
		<description><![CDATA[I’ve come across this really interesting 3D scanning technique before &#8211; but I’ve now spent a bit more time following the various links and exploring it in more detail&#8230;
 

I’m keen to try it for myself and wonder if a ‘micro’ projector such as the Optoma Pico PK 101 DLP and IPEVO Point 2 View [...]]]></description>
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		<title>Importing 3D models into Processing</title>
		<link>http://blog.lewissykes.info/importing-3d-models-into-processing/</link>
		<comments>http://blog.lewissykes.info/importing-3d-models-into-processing/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 18:45:23 +0000</pubDate>
		<dc:creator>lewis</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://blog.lewissykes.info/?p=219</guid>
		<description><![CDATA[This was a fairly convoluted journey&#8230;. but I think I’ve managed to uncover a relatively simple method for importing 3D models into Processing&#8230; with help from Marius Watz of the excellent Code &#38; Form: Computational Aesthetics blog via the “rapid prototyping” STL format.

Marius has provided a really useful selection of libraries, code snippets and workshop example [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>MonoScape &#8211; monome controlled 3D Sound</title>
		<link>http://blog.lewissykes.info/monoscape-monome-controlled-3d-sound/</link>
		<comments>http://blog.lewissykes.info/monoscape-monome-controlled-3d-sound/#comments</comments>
		<pubDate>Mon, 25 May 2009 20:34:33 +0000</pubDate>
		<dc:creator>lewis</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[monome]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://blog.lewissykes.info/?p=191</guid>
		<description><![CDATA[I spent a fairly busy couple of weeks working with Nick Rothwell on MonoScape - a Processing visualisation sketch and application for a monome64 to trigger and position sounds within the Illustrious’ 3D-AudioScape surround sound system. Details on the Monomatic blog.
]]></description>
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