Archive for the ‘hardware’ Category

Auduino and onwards…

Saturday, June 26th, 2010

My SparkFun components arrived… taking 9 days from order in the US… but since I thought I’d build Dave Mee an Auduino as a thank you for lending me his Arduino kit I bought some additional 4.7k linear rotary pots, knobs and an audio jack socket from Maplin for an equitable £9.95 in the interim. They’re chunkier – but chassis fitting.

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So I had a good day at Fablab Manchester on Friday…
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Expectant Auduino

Sunday, June 20th, 2010

With my SparkFun components in the post I’ve been preparing for building my Auduino – researching the Google Group a bit more thoroughly and following up on some of the links… and it really does seem like an ideal ‘my first proper’ arduino project…

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I think the demo video on Jesse’s Studio Blog post illustrates how much fun this could be…

So I’ve now collected a series of Auduino sketches that variously:

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All things Arduino

Sunday, June 13th, 2010

Had oodles of fun (sad I know) browsing the sparkfun.com and robotshop.ca online catalogues looking for components for the Auduino I’m planning to build… and getting a bit sidetracked with all sorts of interesting things…

Essentials include:

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Audio Jack 3.5mm – £1.03
Audio Jack Breakout – £0.65
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Rotary Potentiometer – Linear – £0.65
Potentiometer Knob – £0.65

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Modular Music Box

Saturday, June 5th, 2010

I’m currently researching how to make and control sound with an Arduino as well as sourcing possible components for the mooted Monomatic Modular Music Box for the “Analogue is the new Digital” exhibition as part of AND Festival in October.

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With a total budget of £400 solutions and parts need to be cheap & cheerful – yet do the job…

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DMX and Arduino

Tuesday, June 1st, 2010

I’ve been googling how to transmit DMX via an Arduino… and following up on links in the DMX512 section at the Arduino: Playground…

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Daniel Hirschmann’s Super DMX Shield

Ideally I’d like to buy a ready-made shield:

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Not Just In Processing: broadening my creative agenda

Sunday, May 30th, 2010

It’s been a while since my last blog post – so this is an overdue round-up of what’s been keeping me busy.

It feels like I’ve been focusing on Processing to the exclusion of anything else for sometime… and not just my own creative development… but also all the time and energy I’ve been investing into InProcess:ing – the open forum for sharing creative coding and practice at Madlab.

Don’t get me wrong… I lurve Processing… but I think it’s time to take a bit of a breather and outline ideas and strategies to move forward with new opportunities and other creative ideas that have been bubbling on my back-burner for a while…

Themes include:

  1. KiNoSeq – a kinetic nodal sequencer for the iPad
  2. Fun with Arduino
  3. PEAL ‘Hand Bells’
  4. The Augmented Tonoscope
  5. shado – monome widgets
  6. Dirty Electronics – Skull Etching
  7. ‘Analogue is the new Digital’ exhibition

Some of these are relatively brief and included within this post – others are more substantial so I’ve opened up a separate post in their own right.

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Fun with Arduino

Saturday, May 29th, 2010

It’s 10 weeks since I took part in the Arduino and Physical Computing Workshop at Madlab and I’ve been meaning to post about it… and actually do something with it too.

Of course I’ve known of Arduino for quite some time…. Monomatic’s PEAL control system is built using one… but I’ve never actually played with one myself. Thanks to Dave Mee who ‘lent’ me his Arduino Duemilanove kit.

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3D Scanning

Tuesday, January 5th, 2010

I’ve come across this really interesting 3D scanning technique before – but I’ve now spent a bit more time following the various links and exploring it in more detail…

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I’m keen to try it for myself and wonder if a ‘micro’ projector such as the Optoma Pico PK 101 DLP and IPEVO Point 2 View USB webcam and/or ‘tricked out’ PS3 Eye Webcam could be a compact and affordable solution – and possibly for live performance too?

There’s a good overview of the technique in the May 2008 post Turn a webcam and projector into a 3D scanner which also provides some Processing applets and code examples and lists useful references and links.

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The Why and How of Jailbreaking my iPhone 3GS

Saturday, December 26th, 2009

I got my iPhone 3GS at its launch in June 09 – and though I do love it I reckon it lacks some important functionality and could do with several usability improvements – and I think I’m not alone ;-)

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I also have an iPod Touch 2G – which I jailbroke with the Dev-Team’s redsn0w 0.72 shortly after getting the iPhone so I could explore Homebrew development – and though I had intended to keep the iPhone ‘official’ – six months of playing and testing has convinced me to jailbreak my iPhone too and unlock some of its hidden potential.

This fairly lengthy post outlines my research, choices, process and outcomes…

Here’s some of what I think I’ll gain:

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A long overdue momome.org update

Sunday, November 1st, 2009

It’s been a while since I’ve spent a bit of time browsing and catching up with developments at the monome.org community site – though I’m always interested to see what’s been going on – and typically a few things caught my eye:

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MonoControl – “an adaptable and flexible midi control application written in Processing for Ableton Live (or any other DAW) which, if configured correctly, should report all controller changes to MonoControl which then adjusts the LEDs on the monome. The app uses the buttons of the far rhs column of the monome to navigate through 8 different pages – and in each you can create combinations of faders, crossfader, x-y faders, push, toggle and note buttons and button matrixes – all stored in an an xml file.” (my somewhat edited version of the app description)…

This is exactly what I’ve been hoping to develop myself using Nick Rothwell’s shado…so I started to implement it into my Mirror2 real-time video processing Processing sketch and it’s working well…

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