DMX and Arduino

June 1st, 2010

I’ve been googling how to transmit DMX via an Arduino… and following up on links in the DMX512 section at the Arduino: Playground…

Daniel Hirschmann’s Super DMX Shield

Ideally I’d like to buy a ready-made shield:

Read the rest of this entry »

Not Just In Processing: broadening my creative agenda

May 30th, 2010

It’s been a while since my last blog post – so this is an overdue round-up of what’s been keeping me busy.

It feels like I’ve been focusing on Processing to the exclusion of anything else for sometime… and not just my own creative development… but also all the time and energy I’ve been investing into InProcess:ing – the open forum for sharing creative coding and practice at Madlab.

Don’t get me wrong… I lurve Processing… but I think it’s time to take a bit of a breather and outline ideas and strategies to move forward with new opportunities and other creative ideas that have been bubbling on my back-burner for a while…

Themes include:

  1. KiNoSeq – a kinetic nodal sequencer for the iPad
  2. Fun with Arduino
  3. PEAL ‘Hand Bells’
  4. The Augmented Tonoscope
  5. shado – monome widgets
  6. Dirty Electronics – Skull Etching
  7. ‘Analogue is the new Digital’ exhibition

Some of these are relatively brief and included within this post – others are more substantial so I’ve opened up a separate post in their own right.

Read the rest of this entry »

Kinetic Nodal Sequencer – KiNoSeq

May 29th, 2010

I’ve been following Hans Kuder’s flexible, nodal music sequencer Tiction for a while – and while there’s not been much development recently – I think it has plenty of unrealised potential. So much so that I’ve been thinking about how to develop an original application – one inspired by Tiction – but that realises the multi-touch capabilities of the iPad.

There are other emerging nodal sequencing applications – most notably:

Read the rest of this entry »

Fun with Arduino

May 29th, 2010

It’s 10 weeks since I took part in the Arduino and Physical Computing Workshop at Madlab and I’ve been meaning to post about it… and actually do something with it too.

Of course I’ve known of Arduino for quite some time…. Monomatic’s PEAL control system is built using one… but I’ve never actually played with one myself. Thanks to Dave Mee who ‘lent’ me his Arduino Duemilanove kit.

Read the rest of this entry »

Processing – HUD and tweens with ijeomamotionlib

March 21st, 2010


In recent posts I flagged up some possible next stage developments for my Light Wave Virtual sketch with OCD and ControlP5…

  1. “…control over the Perspective Changes & Linear Movements… could be useful to set up some oscillators to do this job…“
  2. ”…[develop a] persistent HUD display showing a Monomatic ‘Live’ console with all the real-time input from our performance instruments and controllers displayed graphically etc…“
  3. ”… Combinations [could be useful] – which could actually be an XY pad – as per the ‘ControlP5diyController.pde’ example…“
  4. ”…make these a set of generic controls too – so their their outputs are switchable between cameras – perhaps by radio button?“

and I’ve generally had success – or stopped trying – with each of the above

Read the rest of this entry »

Processing – More PeasyCam, OCD & ControlP5

March 14th, 2010

I’ve now managed to copy camera and centre of interest (c.o.i.) positional values from PeasyCam into OCD (bar a slight perspective shift I’m not quite able to resolve yet)… and I’ve also managed to update the slider positions for each of the controlP5 controllers (the controlP5 secondary window has to be in focus to see the changes) and thus save these values to XML and recall them later… yay!


float[] CamPposition = new float[3];
CamPposition = CamP.getPosition();
Cam1_cameraX = CamPposition[0];

I’m now exploring the full range of OCD methods to see how the library allows to – “manipulate individual cameras using standard camera movement commands” – and to see which might be useful additions to my ControlP5 live camera configuration.

Read the rest of this entry »

A Personal Philosophy & Approach to Audiovisualisation

March 7th, 2010

Wearing my Cybersonica hat I’ve started a regular monthly open forum for sharing creative coding and practice In association with MadlabInProcess:ing.

I gave a ‘show and tell’ presentation about one of my own Processing sketches at the launch event – though Kyle McDonald’s presentation on his 3D Scanning technique was the main attraction – and since it seems to have outlined my general philosophy and approach to audiovisualisation reasonably well I thought I’d include an edited transcript here.

There’s fairly poor quality video documentation on the Cybersonica Vimeo site… with useful links in the session output posting


Spot the Difference: Tom Wilkinson’s Light Wave and Prodical’s Light Wave Virtual

Read the rest of this entry »

Interesting iPhone news found on iClarified, iHackintosh and Redmond Pie

February 27th, 2010

Having come across iClarified, iHackintosh and Redmond Pie while researching jailbreaking my iPhone 3GS I’ve now had a catch-up (only just added their RSS feeds to my Google Reader account) to see what’s new…



Read the rest of this entry »

Comments Welcome!

February 21st, 2010

I started this blog as an exercise in recording my own thoughts, research and creative activity – as well as learning more about the WordPress publishing platform.

Early on it was pretty much a solely personal exercise… but as I’ve tweaked the site layout, added Search Engine Optimisation, generated a few trackbacks from busier blogs etc. I’ve been noticing a steady increase in visitors.

My posts generally don’t have ‘Allow Comments’ enabled – so I thought I’d open a sticky ‘Comments Welcome!’ post that did. So if… :

Read the rest of this entry »

iPhone 3GS jailbreak progress

February 20th, 2010


I set out to jailbreak my iPhone with a list of possible gains…

I can’t say it’s been a wholly pain-free experience… I managed to ‘brick’ my iPhone several times and was forced to ‘restore’ loosing some data I hadn’t backed up – but hey – what did I expect? A few weeks on, I’ve regained a bit of device stability,  gotten used to the new functionality and interaction and I’m happy I did it. Here’s how I’ve gotten on…

Read the rest of this entry »